UX DESIGN
Design with the behavior of your users as a founding element
The main steps
CONTEXT
Definition of the environment in which the product in question will operate: device used, aiming, etc.
PERSONA
Identification of potential users, study of their demographics, their expectations concerning the product, etc.
INFO ARCHITECTURE
Organization of content and functions from a cognitive and graphic point of view to meet user needs and expectations (classify, categorize and prioritize).
STRUCTURE
Application of interactions, concept and interface of the product using the creation of wireframe and prototype.
USER JOURNEY
Optimization of the path taken by your users to provide a unique and productive experience.
UI DESIGN
Visual integration of models. Implementation of the details, the graphic charter, optimization of the aesthetics of the product.
Exemple of a short case study
Design of a planner for a zoo
case study
Context :
User / persona
Of different nationalities
Zoo employees
Belong to different trades
Use time with filter by category: team, project, …
Possibility to see the calendar by years, months and days
Ability to create appointments, lists and alerts and invite colleagues to participate
Architecture and wireframe
Must be put forward the calendar and the creation of events / lists / alerts
UI Design
Integration of the graphic charter and information architecture